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Command and conquer tiberium sun mods
Command and conquer tiberium sun mods








command and conquer tiberium sun mods command and conquer tiberium sun mods command and conquer tiberium sun mods

Finally, any Mods posted to this site which contain Stolen/ripped/ported assets will be removed. Therefore, I would hope that you would consider altering your work to being more "Inspired by", rather than "derived from". Developers (EA in particular) rigorously defend their Intellectual Property to the point that any Mod published with their IP (Physical assets or named after them) would certainly be shut down. I would like to also mention that the landscape of modding has changed significantly since OFP days. I am sad to report that Bushlurker passed away this year “bushlurker”-pelosi-1960-2017-rest-in-peace/ it has not to be a big detailed island, only a small one to get out a nice demo of the mod on a right placed area. I know, already looked out for terrain tutorials but its a bit to much for me. Map style would be great in a desert style, like the terrain Kholm is. map needs some hills and natural vegetations and also for the start positions a flat ground to place buildings correctly with walls and defence towers / lasers etc I do need a little island, not as to big, its for a 1Vs1 / Base vs Base like a CTI gamemode but with only 2 start positions. Bushlurker as example can do nice terrains, sci fi like. My question is, i need help in doing a basic terrain, if someone could do me that. many things still changed in configs and scripts and also possibilities. I got many Addons done, but it is not easy from OFP/Arma1 to Arma3. started it since 2004 for OFP, after that for Arma1 and quitted it for Crysis.










Command and conquer tiberium sun mods